The VFX studio behind Resident Evil: Welcome To Raccoon City shares a collection of terrifying concept art which never made it into the final film.
New images released by the visual FX team behind Resident Evil: Welcome To Raccoon City showcase a number of monster designs that never made it into the final movie. Based on the hit Capcom video game series, which began in 1996, Welcome to Raccoon City serves as both the seventh live-action film in the Resident Evil franchise and a reboot of the film series previously headlined by Mila Jovovich. Shortly after 2016’s Resident Evil: The Final Chapter was released, Constantin Films announced a series reboot was in development with Aquaman director, James Wan, set to produce. In December 2018, however, Wan departed the project in favor of producing the latest Mortal Kombat reboot instead.
Written and directed by 47 Meters Down’s Johannes Roberts, Welcome To Raccoon City sought to go right back to the game franchise’s roots, choosing to focus on adapting the first two games in the long-running series. Starring The Maze Runner’s Kaya Scodelario and Robbie Amell as siblings Claire and Chris Redfield, the film is set during the late 1990s and sees Scodelario’s Claire return to her hometown of Raccoon City ahead of a disastrous zombie outbreak. Praised for remaining faithful to the original games, Roberts has already expressed interest in directing a sequel based on the storylines from Resident Evil: Code Veronica and Resident Evil 4.
More recently, Applied Arts FX Studio, who helped bring the film’s terrifying zombie hordes to life on screen, has taken to Instagram to share some early concept art of monsters that never made the final cut. Including both human-like and more bestial creatures, the concept art also contains what appears to be some early concepts for Lisa Trevor, one of the Umbrella Corporation’s early experiments. Check out the images below:
Offering a much darker take on the source material than the Jovovich films, this collection of early concept art for Welcome To Raccoon City clearly shows the more terrifying approach that Roberts was aiming for. While these early designs never made it into the finished product, it would be all too easy to imagine those creatures wandering the halls of the Spencer Mansion. Perhaps, if a sequel is greenlit, they may end up getting a second chance at life on the big screen.
While video game adaptations have long proven themselves a difficult nut for Hollywood to crack, the future of the Resident Evil franchise still looks bright. In addition to this latest big-screen adventure and last year’s animated Infinite Darkness miniseries, Netflix is also getting ready to release their own live-action Resident Evil series later this year. Perhaps, the streaming giant may look to borrow some of these unused designs from Resident Evil: Welcome To Raccoon City for their own purposes.
Next: Who David Boreanaz Almost Played In 2002’s Resident Evil Movie
Source: Applied Arts FX Studio
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